I've put the concept across to a gaming community, and one person said that they liked the idea of the background info of where the antagonists came from.
The group is called the "Will Breakers". They're a mercenary group of bad luck cheap-shooters who are paid to take down all the strong opponents in a village, and break the will of those who survive so that there will be no resistance once the overlords who wish to conquer it, appear.
They are currently heading towards the village where the heroes will happen to be arriving. During the time that they were gone, one of the enemy scouts had infiltrated the city to find out all the information he could on the village, and watch them for himself what everyone capable of. He will be told of the heroes, but the villagers haven't really seen them in action, so it'll be deduced that they're no more than a your standard hero strength. Other than that, the city guards, palace guards, and captains average barely average in strength and ability. Nothing to really be all that concerned about for the antagonists being paid to take down the port city.
When they're ready to strike, they'll be sending in a messenger from the last town they raided, to tell them that they're coming, and once he's said what's needed to said, he'll die outright in a burst of flames.
Each of the bad guys will have a specific ability. One can curse you with bad luck, one drains you of your energy, one prevents priest magic from being used, one breathes death, one can control and manipulate the undead, and one has the ability to kill you in a flash.
There will be three scenarios with three teams, over the course of the day. One will face off against the undead, and two will try to take down the mercenaries.
Hopefully this will be something that will interest people, and make them want to join in.
That's for one of the stories. I've still got a second one.
This one, I'm going to have someone came back to the town to exact their revenge on a king who's getting fat thanks to his people. He's not a terrible tyrant per se, he's just super lazy and takes everything for granted. Unfortunately that includes the life and well being of his people.
Anyone watch the Disney Robin Hood? The one with everyone being an animal? Thanks to that version of Prince John, and the anime series Sacred Blacksmith, I've come up with a scenario for the other game I'll be running.
Essentially he's going to be an extremely evil and vindictive version of Robin Hood, and the ones who'll be helping him will be the unfortunate villagers who were put in prison because they couldn't pay the ridiculously high taxes. It'll be a form of mind control that's going to be "implanted" through the water and food they eat.
They'll break out, act like zombies (but won't be), and head up to the castle gates to take out the king. The heroes have to stop them, save the king (even if they don't want to), and find out who's controlling these people against their will. What they decide to do to the king afterwards will be completely up to them.
Again, I hope people enjoy the game, and scenario I bring to the table.